AI Insights · Timothy · January 2022
Top 5 Zombie Games Performance on Android in New Zealand - Q4 2021
Discover how the top 5 zombie games performed on the Android platform in New Zealand during the fourth quarter of 2021. Metrics include weekly downloads, revenue, and active users.
Analyzing the performance of the top 5 zombie games on the Android platform in New Zealand during Q4 2021 provides insights into user engagement and financial success. The data, sourced from Sensor Tower, reveals interesting trends in weekly downloads, revenue, and active users.
Plants vs Zombies™ 2 from ELECTRONIC ARTS saw notable fluctuations in weekly revenue, starting from around $297 at the end of September and peaking at approximately $614 in the final week of December. Weekly downloads varied, with a low of 375 in mid-October and a high of 534 towards the end of December. Weekly active users showed a slight decline initially but ended the quarter strong, increasing from 3.6K to 3.6K.
Plants vs. Zombies™, also by ELECTRONIC ARTS, maintained a steady download rate, ranging from 363 to 565 per week. Revenue was relatively low, peaking at $52 in mid-October and dropping to $13 in mid-December. Active users fluctuated, starting at 2.5K and ending at 2.3K for the quarter.
Earn to Die 2 from Not Doppler experienced a significant increase in weekly downloads, reaching a high of 510 in late October. The game's revenue showed moderate growth, peaking at $65 in the same period. Active users saw a substantial rise from 913 at the end of September to 2.4K in October, before gradually declining to 1.9K by the end of December.
Dead Target: Zombie Games 3D by VNGGames Studios had a varied performance. Weekly downloads started strong at 622 but dropped to a low of 125 in late November. Revenue peaked at $283 at the start of the quarter and declined to $186 by the end of December. Active users showed a downward trend, starting at 2.7K and ending at 1.5K.
Zombie Tsunami from Mobigame SAS saw a notable increase in weekly downloads, peaking at 509 in late October and maintaining a steady rate of over 300 towards the end of December. Revenue remained low, with a peak of $32 at the end of September and dropping to $14 by the end of December. Active users increased from 2.2K to 3.2K in October, then stabilized around 2.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.